Drawing geojson-based polygons on Google Maps
This post will demonstrate how to draw polygons on Google Maps v3 using geojson-encoded data from GeoDjango. The most common method for displaying polygons on Google Maps seems to be by using KML. Google Maps requires the KML-file to be available on a public website though and that is kind of a bore for debugging. This approach uses only json and the standard maps drawing API. To get the display the polygons, you have to loop over them and do a setMap()
with your map.
I’m assuming the browser is getting geojson from from a GeoDjango model object like this: model.area.geojson
, but it should work for data from other sources. Note that I’m using the very excellent Underscore.js Javascript library to do really terse functional programming. Also note that the function takes an optional bounds
object which gets expanded as polygon points are added.
The code seems to perform very well in modern browsers, even for fairly large and complex polygons. Unfortunately there is no live demo, but the site I’m working on should go up soon.
function createPolygons(areajson, bounds){ var coords = areajson.coordinates; var polygons = _(coords).reduce([], function(memo_n, n) { var polygonpaths = _(n).reduce(new google.maps.MVCArray(), function(memo_o, o) { var polygoncords = _(o).reduce(new google.maps.MVCArray(), function(memo_p, p) { var mylatlng = new google.maps.LatLng(p[1], p[0]); if(bounds){ bounds.extend(mylatlng); } memo_p.push(mylatlng); return memo_p; }); memo_o.push(polygoncords); return memo_o; }); var polygon = new google.maps.Polygon({ paths: polygonpaths, strokeColor: "#808080", strokeOpacity: 0.8, strokeWeight: 2, fillColor: "#C0C0C0", fillOpacity: 0.35 }); memo_n.push(polygon); return memo_n; }); return polygons; }